GUI_tile module¶
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class
GUI_tile.
GUI_tile
(img, top_left_x, top_left_y)[source]¶ Bases:
pygame.sprite.Sprite
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bg_list
= ['forest.png', 'pasture.png', 'fields.png', 'hills.png', 'mountain.png', 'desert.png']¶
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elist
= []¶
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freq_list
= ['1.png', '2.png', '3.png', '4.png', '5.png', '6.png', '7.png', '8.png', '9.png', '10.png', '11.png', '12.png']¶
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height
= 116¶
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vlist
= []¶
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width
= 100¶
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